This video on cloud gaming looks at the business model of SaaS applied to games and shows further the power of cloud computing.
It also shows for countries outside of the US how important getting fast connections to data centers will be. Already this is true for stock trading platforms where a few milliseconds can provide a trading advantage.
An interesting data point in the video is 80 milliseconds is the maximum response time required for an application to ‘feel local’. Also that it’s tough to fight physics – so you need to be within a 1000 miles of a server farm.
There is a worrying implication here that if you live in a zone where it is uneconomic to have a close (within a 1000 miles) server farm you will increasingly be on the wrong side of a digital divide. Some technology based opportunities simply will not be available to you.
Anyway, I think this is as an important video for SaaS. What do you think?
31 December 2009 #
3 January 2010 #